Stadia Controller Unveiled at GDC 2019
At GDC 2019, Google announced Stadia, its game streaming platform. Stadia will work across devices from smartphones, tablets, TVs, laptops, and PCs via Chrome. It integrates YouTube as well, allowing developers to add a Play button to game video on YouTube and lets users immediately play the game on Chrome. Stadia will leverage Google’s data centers that are present in 200 plus countries and territories. Google’s Phil Harrison took to stage to show off Assassin’s Creed Odyssey working across a Chromebook, Pixel 3, and TV via Chromecast in a seamless fashion. Furthermore, you can use your own controllers or keyboard and mouse on Stadia on your PC or laptop.
In addition to this, Google revealed the Stadia controller. It links to data centers directly via WiFi. It features two new buttons — a Capture button that allows players to share to friends, themselves or the world via YouTube. There’s also a Google Assistant button to assist players in-game.
Stadia key features
Stadia’s architecture has been built on Google’s data center tech which also powers its search results. It’s been infused with gaming-focused hardware to keep up with the task of streaming heavy games. Powering the data centres is the Stadia GPU from AMD which is at 10.7 teraflops. This is nearly double of what the Xbox One X and PS4 Pro has, making it possible to play games like Doom Eternal running at 4K 60fps in HDR on Stadia.
The company claims that it has been testing Stadia’s tech internally for years and plans to allow for 4K 60fps gameplay with HDR in surround sound when it’s available for all. Eventually Stadia will also scale up to 8K too. Users will also be given the option to share Stadia gameplay footage to YouTube at 4K 60fps as well. Developers can create multiple points of purchase and play for games on Stadia through Gmail, YouTube, and search, going as far as to let players click a link on a game trailer and get right into a game. YouTubers could use it to send custom challenges to their fans and players can even create and share their own links to let others get in a game at the exact location they’re in.
However Stadia won’t be restricted to single-player games. Google confirmed that multiplayer games will be supported as well. These would include battle royale and couch-based co-op experiences.
And in a refreshing move, Harrison confirmed that Stadia will support cross-platform play as well. A concrete release date and price point hasn’t been confirmed yet and we don’t know what Internet connection would be needed for it, though Harrison said Stadia will launch in the US, UK, Canada, and Europe later this year.